Still so much to do...
Thursday, February 7, 2013
Wednesday, February 6, 2013
Gear texturing
Due to lack of time had to use procedural textures. Doesn't look too bad, actually. Some dirt could be added, but I'll try that later.
Tuesday, February 5, 2013
Some progress with textures
Now I'm just copying texture layouts from piece to piece, it all came down to painting scratches masks. Should be finished in time. Last touch would be adding custom decals, logos, etc and some rivets and bolts across armor.
Sunday, February 3, 2013
More render tests
Think I finally found a good blend of materials here, gotta figure out a bodysuit shader now and good to go with the rest of outfit.
Friday, February 1, 2013
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