Here's some stuff I'm doing for Polycount Escape challenge
Thursday, April 4, 2013
Thursday, February 7, 2013
Wednesday, February 6, 2013
Gear texturing
Due to lack of time had to use procedural textures. Doesn't look too bad, actually. Some dirt could be added, but I'll try that later.
Tuesday, February 5, 2013
Some progress with textures
Now I'm just copying texture layouts from piece to piece, it all came down to painting scratches masks. Should be finished in time. Last touch would be adding custom decals, logos, etc and some rivets and bolts across armor.
Sunday, February 3, 2013
More render tests
Think I finally found a good blend of materials here, gotta figure out a bodysuit shader now and good to go with the rest of outfit.
Friday, February 1, 2013
Tuesday, January 29, 2013
Sunday, January 27, 2013
Friday, January 25, 2013
Thursday, January 24, 2013
Wednesday, January 16, 2013
Monday, January 14, 2013
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